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For microdrama, film and series makers

From your script to a microdrama, a film or a series.

Bring the screenplay. SolidMeta plans the shots, draws the storyboard, keeps every character's look and cuts it in Studio: 9:16 episodes for the phone, or the film for the big screen. For directors, producers, previs teams and small studios.

Screenplay, FDX, Fountain or an idea

TEMP · Video
Hero loop made in SolidMeta from one script: a screenplay page, the storyboard frame for one shot, the same shot animated with the same character, then that shot cut on the Studio timeline
1920×1080 web ≤ 2.5 MB plus 9:16 crop ≤ 1.2 MB · 10–14 s muted loop · poster AVIF ≤ 120 KB · made in SolidMeta
Microdramas

Series in 90-second episodes, cut for the phone.

Microdramas are vertical series told in episodes of one to two minutes, each opening on a hook and ending on a cliffhanger. SolidMeta takes one from the episode plan to the 9:16 cut, with the same cast in every episode.

60–120 s
per episode
9:16
vertical, 1080 × 1920
$11bn
global revenue in 2025 (Omdia)
  1. 01

    A microdrama template in Loom Coming

    A season laid out as episodes of 60 to 120 seconds, each with a hook in the first seconds and a cliffhanger in the last. Write it episode by episode.

  2. 02

    Turn a screenplay into episodes Coming

    Bring a feature, a pilot or a short. Loom splits it into episodes, ends each one on a turn and keeps every character in the Story Bible.

  3. 03

    The agent recuts it for the phone Coming

    In Studio, the agent recuts your shots and footage into episodes, reframes them to 9:16 and exports each one at 1080 × 1920.

Works today: shots made at 9:16, vertical edits cut in Studio and exported at 1080 × 1920, and one cast from episode to episode.

Source: Omdia, 2025 and 2026.

Real clip9:16
The pipeline

One story, five steps.

Each step works from the one before it, and they stay in step both ways. Change the script and the storyboard follows. Trim a shot in Studio and the storyboard gets the new length.

  1. 01 · Script

    Write it or bring it

    Write in Loom, or import Final Draft, Fountain or a screenplay PDF. Scenes, characters and places are read from the script, and the cast goes into the Story Bible.

  2. 02 · Storyboard

    Plan the shots, draw the frames

    Plan shots breaks a scene into shots, each with its framing, camera move and screen time. Draw frames in a hand-drawn, graphic novel or cinematic look. Every take of a frame is kept.

  3. 03 · Board

    Every shot as a row of nodes

    Open a scene on a board. Each shot becomes a Scene node with its first and last frame, wired into a Video Gen. Loom lays out the rows and keeps them in step with the storyboard.

  4. 04 · Studio

    Cut it on a timeline

    The shots land in Studio in story order, with the voices on a Dialogue lane. Trim a clip and its new length goes back to the storyboard. Export renders the film as an MP4 into your project.

  5. 05 · Delivery

    Send the cut with roles

    Send the cut as a delivery, with a Job ID and an expiry date. Roles decide who can see it, review it and download it, and you can see who opened it.

Hear it and see it before you animate

Table read

The script is read aloud in the browser, with a voice for each character.

Animatic

Play the storyboard at its real timing, with transitions and the voiced dialogue.

Check continuity

A read of the whole scene points out what does not match from one shot to the next.

In the IDE

The same five steps, on a real production.

Shown on Operation: Fluffy Apocalypse, a short with Keith and Biskuit: the script, the storyboard, the camera on their 3D models, the board and the cut, in the IDE itself.

The agent plans the shots.

It works in the script. Scene 1 becomes four shots, and the dialogue stays verbatim.

Prompt-only AI tools With SolidMeta
Every shot starts as a blank prompt Shots planned from your script
The script lives in another app Script, shots, and prompts in one project
Dialogue retyped by hand Dialogue kept verbatim
Story Bible

One cast, every shot, every episode.

Each character has one entry in the Story Bible: a portrait, a turnaround, their looks and how they speak. Frames and video shots are made from that entry, so the Keith of scene 1 is the Keith of scene 19, and of every episode after it.

  • Keep this face in every frame: lock a face, and every frame drawn after it keeps that face.
  • Looks per scene: under the red LED at the podium, in the harsh light of the lab.
  • Bring your own casting. Upload a portrait or a turnaround and use it as the reference.
  • More on consistent characters →
Camera

One camera, every model.

Set the shot once: framing, angle, move, lens and light. The storyboard, the board and every video model read the same camera. Change the video model and the shot stays as you set it.

  • Pick the video model per shot. Veo, Seedance, Wan and others take the same camera settings.
  • The storyboard's shot codes map to the board's camera settings, and back.
  • A still shot ends where it starts. When the camera moves, the Scene node also draws the last frame.
Studio

Fix the take, keep the shot.

A good clip with one bad second. Say what is wrong and roughly when. Fix what's wrong finds the moment and re-makes only that stretch, on a Fix lane above the clip. The sound keeps playing underneath.

  • Re-voice characters: give each character a voice sample, and their lines are spoken again in that voice with the timing kept. Clip after clip, each character keeps one voice.
  • Add a voiceover: narration from your script, laid on its own lane.
  • Clean up sound: keep the dialogue and put one soundtrack under it.
Agent

Ask the agent to make it.

Start “Turn a story into a film” with a premise, or with a story you already have in Loom. The agent writes the screenplay, casts it, plans and draws the shots, voices the dialogue, animates the shots and cuts the film in Studio.

  • Agent makes it: it does the work and asks you at each checkpoint, from the look to animatic or animated film.
  • Show me how: you do it yourself, and it points at the controls in Loom and Studio.
  • Before it draws or animates, it tells you how many frames or shots it will make and waits for your yes.
  • Nothing it makes is final until you keep it.

Making a game instead? “Game characters from a story” casts the story and builds each character and key prop as a game-ready 3D model (GLB).

Loom

Writers start free in Loom.

Loom is where the story is written: the screenplay editor, the Story Bible, the beat board and the storyboard. A writer can start there free. When the script is ready, the production team picks it up in the same project.

See Loom
Made with SolidMeta

Films made in SolidMeta.

Shorts, series and previs, each made from a script in one workspace.

Real clip

Biskuit & Keith

A vertical clip made in SolidMeta.

TEMP · Video
Excerpt from a finished short film made in SolidMeta from a screenplay, with dialogue and one recurring cast
1920×1080 · 20–30 s muted excerpt ≤ 3 MB · poster AVIF · from a finished short made in SolidMeta, with rights to show

Short film

From the screenplay to the exported cut.

TEMP · Video
Previs: the animatic of one scene on the left, the animated shots on the right, in sync
1920×1080 · 12–20 s muted loop ≤ 2 MB · split screen · made in SolidMeta

Previs

The animatic next to the animated shots.

TEMP · Video
Series: the same two characters in shots from two different episodes, cut together
1920×1080 · 12–20 s muted loop ≤ 2 MB · from a series made in SolidMeta, with rights to show

Series

The same cast from episode to episode.

Pricing

See the cost before you generate.

Plans come with a monthly generation allowance and a cap you set. Estimate a run before you start it. AI content production comes in at up to 80% lower cost than traditional CG production, by our estimate for a typical shot.

View plans
FAQ

Questions from film teams

Which script formats can I bring?

Final Draft (FDX), Fountain, screenplay PDF, DOCX, Scrivener and plain text. You can also start from an idea and let the agent write a short screenplay.

Does the script have to be finished first?

No. Storyboard one scene while you write the next. When a scene changes, Sync with script brings its shots back in line.

How do characters look the same from shot to shot?

Each character has a Story Bible entry with a portrait, a turnaround and their looks. Frames and video shots are made from that entry. Lock a face, and every frame drawn after it keeps that face.

Which video models can I use?

Veo, Seedance, Wan and others, picked per shot. They all take the same camera settings, so a new model gets the same shot.

Can I make an animatic instead of animated shots?

Yes. Play the storyboard as an animatic with its timing and the voiced dialogue, or animate the shots. With the agent, you choose at the checkpoint.

What can I fix after a clip is made?

In Studio, Fix what's wrong re-makes only the stretch you describe and lays it on a Fix lane. Re-voice characters gives each character one voice across clips. You can also add a voiceover and clean up the sound.

Can I make 3D characters from the story?

Yes. The agent workflow “Game characters from a story” builds each character and key prop from the Story Bible as a game-ready 3D model (GLB).

Who can see the film?

Workspace roles decide who can open the project. A cut leaves as a delivery, where roles decide who can see it, review it and download it.

Can I make a microdrama?

The vertical part works today: make shots at 9:16, then cut and export a 1080 × 1920 edit in Studio, with the same cast in every episode. The microdrama template in Loom, turning a screenplay into episodes and the agent recut are coming.

Where does SolidMeta run?

In our cloud, in a private cloud, on-prem or air-gapped.

Bring the script.

Start with one scene. Storyboard it, cast it and cut it, then do the next one the same way.

Screenplay, FDX, Fountain or an idea